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207 days ago
I was a very active member of the Mass Effect forums during the first game, and I can tell that Bioware read and considered every suggestion people made on the forums. People complained about the combat system: they fixed it. People didn't like the way you explored planets: they changed that too. Even tiny, seemingly mundane details, like where to find the bathroom aboard the spaceship, were fixed after people complained about them.
One thing that really caught my attention was the romances. Many people didn't like the romances in ME 1, and there was actually a very large following of people online who wished they could have a romance with two of the alien characters. I wouldn't have thought in a million years that Bioware would risk "promoting bestiality" by allowing you to romance these characters in the second game, but they did it anyway, purely because the fans asked for it.
Most of you are just looking for a fun game to play and probably aren't concerned with these things. The point I'm trying to make though, is that for once a company has made a game that's most important goal is to be exactly what the player wants it to be. If you are continuing or just getting into the Mass Effect franchise, you'll find that ME 2 is the most engaging game you've played in a long time, perhaps ever. Of course, if your sole reason for playing is combat, you'd probably be happier with Gears of War, but if you like role playing games even a little bit, this will be a treat.